Hey guys, I'm a cyclist/triathlete and thought a games-oriented forum might be a better fit for this post than the free-for-all on ST...
Anyway, I'm building a free PC app that links to ANT-compatible powermeters/trainers and lets you virtually race. I want to try to make as accurate a reproduction of road racing as I can, but I face a challenge in that I've never actually done a cycling road race and it's getting onto winter time in Canada, so I won't have an opportunity for a while. I find the tactics of road racing very interesting though, which is why I want to capture it in a game to make trainer time more interesting.
I made a video demoing the ANT integration and multiplayer capabilities on the weekend: http://www.youtube.com/watch?v=3eHsh77i0L8. The graphics are improved now, but are still very 90s. I've got a website, but it's pretty sparse at the moment.
Screenshot from testing on Oct 22 (note that I'm using 999W for a fake wattage so I don't have to hop on my bike each test. Check the video for a real powermeter demo)
Currently implemented features:
-3D road/hills
-Multiplayer
-ANT powermeter integration
-Hills, aerodynamics, and rolling resistance simulated
-GPX loading (which means you can ride any route found on strava)
Targeted features:
-Wind simulation
-Drafting simulation
-Lane changes (will probably be via keyboard or automatic, since people won't have steering sensors)
-Randomly-generated scenery to spice things up a bit
Less-likely targeted features:
-64+ simultaneous players
-King-of-mountain or intermediate sprint points
Dream features (probably won't happen unless lots of people contribute to the source code)
-Integration with non-ANT things like trainerroad virtual power, computrainers, etc.
-Online stats tracking, team features, "grand tours" of multiple races
-"Ride along" with a tour happening at the same time, so you can see the live position of the peleton and riders in the game.
Anyway, what would you need to see in a game like this? What would make it really interesting? Teams? Scenarios like chasing a breakaway? What does the tacx multiplayer unit do? Is their software any good?
Anyway, I'm building a free PC app that links to ANT-compatible powermeters/trainers and lets you virtually race. I want to try to make as accurate a reproduction of road racing as I can, but I face a challenge in that I've never actually done a cycling road race and it's getting onto winter time in Canada, so I won't have an opportunity for a while. I find the tactics of road racing very interesting though, which is why I want to capture it in a game to make trainer time more interesting.
I made a video demoing the ANT integration and multiplayer capabilities on the weekend: http://www.youtube.com/watch?v=3eHsh77i0L8. The graphics are improved now, but are still very 90s. I've got a website, but it's pretty sparse at the moment.
Screenshot from testing on Oct 22 (note that I'm using 999W for a fake wattage so I don't have to hop on my bike each test. Check the video for a real powermeter demo)

Currently implemented features:
-3D road/hills
-Multiplayer
-ANT powermeter integration
-Hills, aerodynamics, and rolling resistance simulated
-GPX loading (which means you can ride any route found on strava)
Targeted features:
-Wind simulation
-Drafting simulation
-Lane changes (will probably be via keyboard or automatic, since people won't have steering sensors)
-Randomly-generated scenery to spice things up a bit
Less-likely targeted features:
-64+ simultaneous players
-King-of-mountain or intermediate sprint points
Dream features (probably won't happen unless lots of people contribute to the source code)
-Integration with non-ANT things like trainerroad virtual power, computrainers, etc.
-Online stats tracking, team features, "grand tours" of multiple races
-"Ride along" with a tour happening at the same time, so you can see the live position of the peleton and riders in the game.
Anyway, what would you need to see in a game like this? What would make it really interesting? Teams? Scenarios like chasing a breakaway? What does the tacx multiplayer unit do? Is their software any good?