First of all thanks to everyone who has participated, shown interest, followed and kept this game alive.
For me personally this game has been a great succes even though my team didn't finish that high. I've never been as interested in cycling as I am now. I've been following every single race carefully to see how my riders have been doing and to spot riders for next season, which definitely has peaked my interest in cycling and in the smaller races as well, and I've gotten to know alot more riders.
I have also gotten the feeling that many of you have experienced something similar, so in that regard I think the game itself has been a great succes, which can also be seen as the game is without a doubt the most popular one on this forum.
Last, congratulations to ingsve who seems to have this game locked up. It's quite amazing that he claimed at the beginning of the season that he would win, and now he seems to have done just that.
Now, let's look forward to next season, which I'm sure will be atleast as interesting as this one, especially considering that quite a few teams were revealed before the last entrants were added.
We need a few things clarified before we start next season: team size, points available and, perhaps most importantly, rules on ex-dopers.
That's why I've created this thread. What has been good about this game? What should be changed? What's the consensus of team size, points available and ex-dopers?
Should we keep it at 25-33 riders and 7500 points just like this season? That way you can easily track your own progress as it's easy to compare to this season. Should we go to 30 riders which is the most realistic or should we go up to 35 to have even more riders to follow during the season? How should the points available change if we decide to change the team size?
Ex-dopers are probably the most controversial issue, and I think we need a new ruling here. Basically I think there are two different approaches we could take:
1) Give them the value of their last full season. This means that if a rider have been suspended from say august 1st 2009 to august 1st 2011, his last full season would be 2008 as 2009, 2010 and 2011 have all been affected by his suspension.
2) Excluding riders who weren't available at the start of 2011 and giving everyone their 2011 value. Basically this would exclude riders like Rebellin because he didn't ride the whole of the 2011 season, while everyone who has ridden the whole season is available.
Finally, I'd like to propose that the game ends earlier next season. I think it was auscyclefan94 who suggested this first, and I think he's right. It's kinda an anticlimax that the game lasts untill december 31st when there's basically no points to win after Japan Cup. My suggestion then is that next year we end the game after the last big race (for example Japan Cup or whatever race is the last next season). Hopefully there will then be a lot of excitement up till this race, and we won't have to wait two months before we can crown the winner officially.
As a final note, I've seen a few suggestions about the game - for instance rulings that you must chose a certain number of neo-pros etc. - and while I'm open to most suggestions, I don't think stuff like this makes the game better, rather the opposite. I personally like the simplicity and the freedom of the game.
Anyway, fire away and let's discuss how we do it next year.
For me personally this game has been a great succes even though my team didn't finish that high. I've never been as interested in cycling as I am now. I've been following every single race carefully to see how my riders have been doing and to spot riders for next season, which definitely has peaked my interest in cycling and in the smaller races as well, and I've gotten to know alot more riders.
I have also gotten the feeling that many of you have experienced something similar, so in that regard I think the game itself has been a great succes, which can also be seen as the game is without a doubt the most popular one on this forum.
Last, congratulations to ingsve who seems to have this game locked up. It's quite amazing that he claimed at the beginning of the season that he would win, and now he seems to have done just that.
Now, let's look forward to next season, which I'm sure will be atleast as interesting as this one, especially considering that quite a few teams were revealed before the last entrants were added.
We need a few things clarified before we start next season: team size, points available and, perhaps most importantly, rules on ex-dopers.
That's why I've created this thread. What has been good about this game? What should be changed? What's the consensus of team size, points available and ex-dopers?
Should we keep it at 25-33 riders and 7500 points just like this season? That way you can easily track your own progress as it's easy to compare to this season. Should we go to 30 riders which is the most realistic or should we go up to 35 to have even more riders to follow during the season? How should the points available change if we decide to change the team size?
Ex-dopers are probably the most controversial issue, and I think we need a new ruling here. Basically I think there are two different approaches we could take:
1) Give them the value of their last full season. This means that if a rider have been suspended from say august 1st 2009 to august 1st 2011, his last full season would be 2008 as 2009, 2010 and 2011 have all been affected by his suspension.
2) Excluding riders who weren't available at the start of 2011 and giving everyone their 2011 value. Basically this would exclude riders like Rebellin because he didn't ride the whole of the 2011 season, while everyone who has ridden the whole season is available.
Finally, I'd like to propose that the game ends earlier next season. I think it was auscyclefan94 who suggested this first, and I think he's right. It's kinda an anticlimax that the game lasts untill december 31st when there's basically no points to win after Japan Cup. My suggestion then is that next year we end the game after the last big race (for example Japan Cup or whatever race is the last next season). Hopefully there will then be a lot of excitement up till this race, and we won't have to wait two months before we can crown the winner officially.
As a final note, I've seen a few suggestions about the game - for instance rulings that you must chose a certain number of neo-pros etc. - and while I'm open to most suggestions, I don't think stuff like this makes the game better, rather the opposite. I personally like the simplicity and the freedom of the game.
Anyway, fire away and let's discuss how we do it next year.