- Oct 30, 2011
Dekker_Tifosi said:the problem is for every stat you have to program many variables in AI behaviour inrace. So introducing a new one isn't easy and every year they only have less than a full year to make the game. I can tell you it's extremely difficult for them.
The exception being when they introduced the new graphics engine they had 2 years to work on it while another team did PCM 2009. But they don't get that chance each time.
Cyanide itself sets their standard real high and I can tell you they are real cycling fans. Their lead programmer now came from the community. The game project leader came from the community as well. They are trying real hard but they are simply not a giant company who can spent unlimited resources and complete everything perfectly.
Surely a consistency stat would just be an edit to the algorithm for generating the daily form. Take 85 as "never has a bad day", down to 50 as "rarely rides to his full potential". Then lower your consistency, the further away from 0 the mean daily form goes. It would summarise quite a few riders perfectly to be able to keep with the best on the right day and lose bucketloads of time on other days.
Bike handling is already sort of included in downhill, I suppose.
In the Tour on my game, Nibali won an amazing stage by getting 5 minutes on the descent of the 2nd last climb. Rode himself up into the top 10 of GC too.