I'm not sure exactly what I think about what should be done for next year, but there's plenty of time to figure it out and plenty of scenarios that could play out before then. Some initial thoughts that I have:
The second option is more likely, I thiiiink (but of course this situation is as uncertain as it is unprecedented), and sure some riders would be cheap even relative to this if they had a short window to get points, and injuries would have more impact if you miss basically the whole truncated season. But that's similar to the year-to-year vagaries of this game, and having a lot of 'cheap' good riders to choose from is in line with the element of skill necessary in this game anyway.
So those are my initial thoughts, totally open to discussion.
- if there are literally no more races until the end of the year, I'd prefer to go with just 2019 scores than do a 'highest of' thing. Manually programming a spreadsheet with the higher of two year's scores for hundreds of riders is something I'm absolutely not interested in doing, and I can't imagine how many teams would be submitted incorrectly that I'd have to manually check and back-and-forth message about if they are over budget due to having a rider score wrong because of the convoluted structure. Just from an administrative standpoint, that's my worst nightmare.
- if there are some races but a significant number of races cancelled, I'd lean towards running the game with 2020 scores but a team score that's weighted based on where 7500 is now relative to the average ProTour team. That is, team cost this year was 7500, mean PT team score was 8716. So, team maximum score would be tailored to roughly 86% of the average PT team score that ends up with however many races are raced this year.
The second option is more likely, I thiiiink (but of course this situation is as uncertain as it is unprecedented), and sure some riders would be cheap even relative to this if they had a short window to get points, and injuries would have more impact if you miss basically the whole truncated season. But that's similar to the year-to-year vagaries of this game, and having a lot of 'cheap' good riders to choose from is in line with the element of skill necessary in this game anyway.
So those are my initial thoughts, totally open to discussion.